At Sony’s 2015 Investor Relations Day, the company’s President and Global CEO, Andrew House, stated that the PlayStation Vita was a ‘legacy platform,’ indicating that it would no longer be a part of Sony’s strategy for the 2015 fiscal year.
The dubious title of legacy platform is generally reserved for consoles that the platform-holder has turned their focus away from. With the release of the PlayStation 4 and the Xbox One, its predecessors (the PS3 and Xbox 360) were slapped with this title. While it doesn’t mean an end for games on the Vita, as second and third-party publishers still provide a lot of content, it does mean that there will likely be less support for users and the console itself.
This decision comes after the poor performance of the Vita in Western Markets. Sony had invested heavily in first-party developers to produce games such as Tearaway and Killzone: Mercenary. However, these titles failed to break the grasp that the Nintendo 3DS has on the handhold-games market.
Fortunately, Sony has given the console the means to continue with a degree of autonomy. It’s overhauled its policies to welcome independent developers and supplied them with discounted or free development kits. Additionally, the Japanese and Asian markets are still performing well. Therefore, you can expect plenty more localised games shipping to Western markets.